/*
* Copyright (c) 2016, 2024, 5 Mode
* All rights reserved.
*
* This file is part of LightOff.
*
* LightOff is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* LightOff is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with LightOff. If not, see .
*
* Common javascript code.
*
* @author Daniele Bonini
* @copyrights (c) 2021, 2024, 5 Mode
*/
function LIGHTOFFcloseMe(tthis) {
$(tthis).parent().hide();
}
/**
* Get the height of the whole document
*
* @param {none}
* @returns {int} the document height
*/
function LIGHTOFFgetDocHeight() {
var D = document;
return Math.max(
D.body.scrollHeight, D.documentElement.scrollHeight,
D.body.offsetHeight, D.documentElement.offsetHeight,
D.body.clientHeight, D.documentElement.clientHeight
);
}
function LIGHTOFFgetDocHeight2() {
var D = document;
var scrollMaxY;
if (window.scrollMaxY) {
scrollMaxY = window.scrollMaxY;
} else {
scrollMaxY = D.documentElement.scrollHeight;
}
var height = Math.max(
D.body.scrollHeight, scrollMaxY,
D.body.offsetHeight, D.documentElement.offsetHeight,
D.body.clientHeight, D.documentElement.clientHeight
);
return height;
}
/**
* Get the width of the whole document
*
* @param {none}
* @returns {int} the document width
*/
function LIGHTOFFgetDocWidth() {
var D = document;
return Math.max(
D.body.scrollWidth, D.documentElement.scrollWidth,
D.body.offsetWidth, D.documentElement.offsetWidth,
D.body.clientWidth, D.documentElement.clientWidth
);
}
function LIGHTOFFgetDocWidth2() {
var D = document;
var scrollMaxX;
if (window.scrollMaxX) {
scrollMaxX = window.scrollMaxX;
} else {
scrollMaxX = D.documentElement.scrollWidth;
}
return Math.max(
D.body.scrollWidth, scrollMaxX,
D.body.offsetWidth, D.documentElement.offsetWidth,
D.body.clientWidth, D.documentElement.clientWidth
);
}
function LIGHTOFFrnd(min, max) {
min = Math.ceil(min);
max = Math.floor(max);
return Math.floor(Math.random() * (max - min +1)) + min;
}