/* * Copyright (c) 2016, 2024, 5 Mode * All rights reserved. * * This file is part of LightOff. * * LightOff is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * LightOff is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with LightOff. If not, see . * * Common javascript code. * * @author Daniele Bonini * @copyrights (c) 2021, 2024, 5 Mode */ function LIGHTOFFcloseMe(tthis) { $(tthis).parent().hide(); } /** * Get the height of the whole document * * @param {none} * @returns {int} the document height */ function LIGHTOFFgetDocHeight() { var D = document; return Math.max( D.body.scrollHeight, D.documentElement.scrollHeight, D.body.offsetHeight, D.documentElement.offsetHeight, D.body.clientHeight, D.documentElement.clientHeight ); } function LIGHTOFFgetDocHeight2() { var D = document; var scrollMaxY; if (window.scrollMaxY) { scrollMaxY = window.scrollMaxY; } else { scrollMaxY = D.documentElement.scrollHeight; } var height = Math.max( D.body.scrollHeight, scrollMaxY, D.body.offsetHeight, D.documentElement.offsetHeight, D.body.clientHeight, D.documentElement.clientHeight ); return height; } /** * Get the width of the whole document * * @param {none} * @returns {int} the document width */ function LIGHTOFFgetDocWidth() { var D = document; return Math.max( D.body.scrollWidth, D.documentElement.scrollWidth, D.body.offsetWidth, D.documentElement.offsetWidth, D.body.clientWidth, D.documentElement.clientWidth ); } function LIGHTOFFgetDocWidth2() { var D = document; var scrollMaxX; if (window.scrollMaxX) { scrollMaxX = window.scrollMaxX; } else { scrollMaxX = D.documentElement.scrollWidth; } return Math.max( D.body.scrollWidth, scrollMaxX, D.body.offsetWidth, D.documentElement.offsetWidth, D.body.clientWidth, D.documentElement.clientWidth ); } function LIGHTOFFrnd(min, max) { min = Math.ceil(min); max = Math.floor(max); return Math.floor(Math.random() * (max - min +1)) + min; }